Dungeon Generator

Date: 2023

Images

Video

Description

During 2023, as part of a larger game project, I created a 3D dungeon in Unreal Engine 5. It uses Delaunay triangulation, Prim's Algorithm for the Minimum Spanning Tree, and a system to properly generate paths and walls between rooms. The dungeon has settings that can be changed to the users preference, then the dungeon is generated, and can be played in.

Skills

This advanced my knowledge of Unreal Engine, it was made entirely with the blueprint system.